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QuadPassParams<U>

ts
type QuadPassParams<U> = Omit<RenderPassParams<U>, "vertex"> & {
  vertex?: string;
};

Parameters for creating a quadRenderPass. Inherits from RenderPassParams but makes the vertex shader optional.

Type Declaration

NameTypeDescription
vertex?stringOptional vertex shader. If not provided, a default full-screen quad vertex shader is used.

Type Parameters

U

U extends Uniforms = Record<string, never>

Released under the MIT License.