reinhardToneMapping()
ts
function reinhardToneMapping(
params?: ToneMappingParams & {
whitePoint?: number;
},
): EffectPass<{
uExposure: number;
uConvertToSRGB: boolean;
uWhitePoint: number;
}>;Creates a Reinhard tone mapping effect. This is a simple tone mapping that compresses high intensities into the [0, 1] range.
Parameters
params?
ToneMappingParams & { whitePoint?: number; }
Configuration for the Reinhard tone mapping.
Returns
EffectPass<{ uExposure: number; uConvertToSRGB: boolean; uWhitePoint: number; }>