BaseTextureParams
ts
type BaseTextureParams = {
minFilter?:
| "linear"
| "nearest"
| "linear-mipmap-linear"
| "nearest-mipmap-linear";
magFilter?: "linear" | "nearest";
wrapS?: "clamp-to-edge" | "repeat" | "mirrored-repeat";
wrapT?: "clamp-to-edge" | "repeat" | "mirrored-repeat";
generateMipmaps?: boolean;
anisotropy?: number;
flipY?: boolean;
level?: number;
internalFormat?: number;
colorSpace?: "srgb" | "linear-rgb";
format?: number;
type?: number;
};Base parameters for configuring a WebGL texture.