Skip to content

setRenderTarget()

ts
function setRenderTarget(
  gl: WebGL2RenderingContext,
  target: RenderTarget | null,
  clear?: boolean,
): void;

Sets the current render target for the WebGL context.

Parameters

gl

WebGL2RenderingContext

The WebGL2 context.

target

The render target to bind. If null, binds the canvas (default framebuffer).

RenderTarget | null

clear?

boolean = true

Whether to clear the color and depth buffers after binding.

Returns

void

Released under the MIT License.