glContext()
ts
function glContext<T>(
canvas: T,
params?: WebGLContextAttributes & {
colorSpace?: "srgb" | "display-p3";
},
): {
canvas: T extends OffscreenCanvas ? OffscreenCanvas : HTMLCanvasElement;
gl: WebGL2RenderingContext;
setSize: (width: number, height: number) => void;
};Initializes a WebGL2 rendering context for a given canvas.
Type Parameters
T
T extends string | HTMLCanvasElement | OffscreenCanvas
Parameters
canvas
T
The canvas element to use or a CSS selector to query it.
params?
WebGLContextAttributes & { colorSpace?: "srgb" | "display-p3"; }
WebGL2 context attributes and color space configuration.
Returns
ts
{
canvas: T extends OffscreenCanvas ? OffscreenCanvas : HTMLCanvasElement;
gl: WebGL2RenderingContext;
setSize: (width: number, height: number) => void;
}| Name | Type |
|---|---|
canvas | T extends OffscreenCanvas ? OffscreenCanvas : HTMLCanvasElement |
gl | WebGL2RenderingContext |
setSize() | (width: number, height: number) => void |
Throws
Error if the canvas or WebGL2 context could not be created.